CoverScaleBeta

For distributors

Bundle the visual pack into the release flow.

Your platform delivers releases to DSPs. The artist or label who uploaded the cover still has to come up with the Spotify Canvas, Apple Motion, YouTube channel art and the per-platform pack on their own. CoverScale plugs into that gap: turn every cover into the full release-ready asset pack as part of the upload flow.

You know this feeling

  • Artists upload a cover and ask the support team where to make the Canvas / Motion artwork.
  • Releases stall because the artist does not have YouTube banner-spec assets to deliver alongside the audio.
  • Adding a "creative tier" to your distribution pricing is hard without an actual creative pipeline behind it.
  • You cannot afford to staff a designer on every release that comes through the platform.

What CoverScale handles for you

Plug into the release flow

Trigger CoverScale at upload time so each release ships with a full per-platform asset pack alongside the audio master.

Every DSP + social spec

Spotify Canvas + Apple Motion + YouTube channel art + Reels covers + the full grid of avatars and banners — to current platform specs.

White-label-ready

Branded ZIP exports per artist + per release, named per platform, ready to drop into your distribution tooling.

Per-release pricing

Credits are pooled and spent per release — easy to bundle into a "creative tier" of your distribution offering.

In practice

Upload-time generation

Artist uploads cover + audio. Your platform offers the visual pack as a one-click add-on; CoverScale generates it asynchronously.

Tiered distribution offering

Premium tier of your distribution plan includes the full per-platform pack, generated automatically.

Catalogue back-fill

Run an upgrade pass across the artist’s back-catalogue covers so older releases get a Canvas + Motion refresh.

Multi-artist label dashboards

Aggregate label customers get per-artist packs in a single batched export.

Ready to ship?

Bundle creative into distribution. Without staffing a design team.

No subscription. Buy credits, spend per release. Talk to us about API access for distribution-platform integrations.